May, 2019 - June, 2019
CoreGlobal IT (Intern)
I was a part of a 4 member Game Development Team with two programmers and two 3D Artists and my role here was a Game Developer (3D Artist). My responsibilities included designing 3D Assets for Game and other projects and also designing textures for the same, Testing the Assets and textures in Unity 3D Software. Debugging issues in assets like culling issues, assets optimization (optimizing the poly count for Assets), etc.